Software engineer building scalable systems and modern web applications.
Production software • Backend systems • Data-driven features
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About Me
I’m a full-stack software engineer who enjoys building reliable systems, clean interfaces, and tools that make complex data easier to work with. I currently work at Epic Systems, where I design reporting models, optimize performance-critical SQL queries, and ship new workflows used by real customers.
In the past, I’ve helped build PlayStation’s PS Direct checkout experience, worked on accessibility features, and developed data automation pipelines on AWS. I enjoy working across the stack, solving messy problems, and building systems that are fast, maintainable, and designed to scale.